﻿using System;
using System.Threading;
using System.ComponentModel;
using System.Collections;
using System.Collections.Generic;
using BrainTechLLC.ThreadSafeObjects;

namespace BrainTechLLC
{
    public interface ISpecifiesTypeName : IGameThing
    {
        string TypeName { get; set; }
        IFromTemplate CreateInstance(List<object> arguments);
    }
}